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Yad'al-Hecahands
- Subcategory
- Counter
Card Text
When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.
Series
Format Standing
TCG3 copies per deck
Unlimited
Never restricted on a TCG banlist.
OCG3 copies per deck
Unlimited
Never restricted on a OCG banlist.
Genesys100-point budget
Unrated
Not in the Genesys pool at any list date.
Printings
21 printings 3 sets
2025
- Deck-Build Pack: Phantom RevengersCommonAugust 23, 2025
- Phantom RevengeRareDecember 4, 2025
Date unknown