YGO GOAT
Cynet Conflict

Cynet Conflict

Subcategory
Counter

Card Text

When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.

Series

Printings

SetCodeRarityReleased
Fists of the GadgetsFIGA-EN042Super RareAugust 22, 2019
Ghosts From the Past: The 2nd HauntingGFP2-EN173Ultra RareMay 5, 2022